Press Pause to Reflect: War Game Theory

In Uncategorized on 2010-02-04 by Kyle Maxwell

by C.T. Hutt

Recently, I’ve been playing an open world game where the main character is a member of a secret organization outlawed by the puppet government which is propped up by an occupying foreign power. As a member of this organization, you are dispatched on a variety of missions to destroy this occupying power using any means necessary, with an almost total disregard for civilian casualties and property damage. Your methods include car bombs, assassinations, and hiding amidst the general populace to avoid detection. Interestingly, this game is not the latest recruiting effort from the Al-Qaeda R&D department, but rather an open world shoot ‘em up based on the French resistance to the Nazi occupation of Paris. The game is called The Saboteur and it was produced by the now defunct Pandemic Studios.


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